crowd control
On Freelance raids, most of the crowd control duties are handled by
Enchanters and Bards. However, some events have adds which can be
dealt with more efficiently by using CC type spells or tactics, which
other classes
offer. These special case situations call on classes such as
Rangers, Druids, Shaman, Shadowknights, and Necros.
This area covers some terms and the related channel we use on
Freelance raids.
Terminology &
Abbreviations
Crowd Control (CC) - The
ability to control one or more creatures in an area, by means of
spells, alternate abilities, off-tanking or kiting.
Mesmerize (Mez) - The
ability to temporarily put one or more creatures in a state of
suspension or sleep, and halting their movement. While in this
state, the creature will not be able to harm anyone.
Mez Break - A term used when
mesmerize breaks on one or more mobs. This can happen if the mez
spell wears off, or by someone using spell / melee damage.
Memory Blur (Memblur, Blur)
- A spell line, that
when cast on a mob, wipes it's hatelist (clears it's memory of everyone
it was after).
Rune - An enchanter spell line which is a buff that provides some protection from incoming damage. There is a damage cap associated with the buff, and when it's reached, the buff fades.
CC Channel
Freelance uses a CC channel, so that we can communicate event specific instructions and answer related questions. It's used during events to pass along crucial information.
Below is the CC channel name, password and classes we want in this channel at all times.
FLCC
Password: cc
Classes: Enchanter, Bard, Monk, Ranger, Druid
Channel Authority: Nubatamax, Furro
Note: For specific events, we sometimes ask additional classes to
join the channel. These classes are: Druid, Ranger, Necro,
Shaman, Shadowknight, Necro
important info - please
read!
Mez Breaks:Try not to break mez. Accidental mez breaking happens, and we
understand that. To help prevent these from happening, we
like to be as informative as possible about which mobs are mezzable and
unmezzable.
Blurring:
For some areas and raid events, we utilize this spell line to reset
early or mistaken agro. Just be aware what the term means, and
when it's called in /rs etc, that you don't re-engage the target it was
cast on.