terminology
This section defines the terms and abbreviations used within this system and/or during loot distribution.
TERM |
DEFINITION |
Loot |
Items considered of value that
drop during raids. Usually from main events, but sometimes from
other sources. |
Loot Bounty |
A collection of items considered
of value that drop at an event. Normally found after successful
completion of an event. |
Bounty Total |
A value derived from total spent
DKP on a per target basis. Used in calculating DKP earnings. |
/random |
In-game random dice rolling, it
can be any range between 0 to 32000. Freelance uses 0 to 1000
(example: /random 1000). |
Real Life
Person |
This applies to a single person
in the real world playing single or multiple characters in-game.
All their characters are considered the same person, even if the person
is boxing someone elses character. |
FFA |
This means "free for all".
In the context of this section, an item called as FFA is open to anyone
who wants it without a /random or cost attached. |
OPEN |
Items tied to a category, that
have gone through a first pass for distribution, where no player
interest was declared. These items are still subject to the DKP
cost attached. |
Last Call |
This is done as a last warning
call before /randoms are closed for the particular item. |
Regular Loot |
Items tied to the "LOOT" category,
are items that count towards your loot for the night. |
DKP |
"Dragon Kill Points". In
general this is our system used to quantify loot distribution based on
raid participation. These points are awarded for time spent on
our raids, and used as currency to purchase items of value. |
Current DKP |
An individuals total point pool
or holdings. |
Mains,
Alternates, Bots, Non-Mains |
Different forms of character
classification. For the purpose of DKP tracking, these are all
considered one and the same, in that they're equal individual entities
and tracked as such. |
Raid
Attendance |
An individuals participiation
count, that is tracked. |
Item Cost |
A numerical value attached to an
item. |