Raid Schedule

Days: Wednesday, Thursday, Friday, Saturday

Time: 8pm EST, 7pm CST, 5pm PST

bane weapon usage

This page is set up to describe what role the bane weapons play during the MM event, and instructions for use.  Only those who hold bane weapons need be in the channel listed below.  This helps us gauge how many banes we have and co-ordinate clickers.

initial setup

In order for things to go smoothly and to expedite our setup prior to and during engagement, the channel will have a leader in charge of instructing what needs to be done.

All the associated chat will be co-ordinated in the following channel:

banes
Leader: Thewun, Furro, Foxbird

Note: If the above leader(s) isn't online, someone else will be in charge of setting up banes and it'll be made clear who that person is in the channel.

For this particular event, the person in charge is carefully chosen and it's important to please follow his / her instructions.   If you're not sure on any element of what's being explained, please ask in the BANES channel.  There's no need to be shy about anything, if you ask in the channel, someone else may not have understood the same thing and it benefits everyone by having it clarified.

event overview

The section below marked in RED, is what CC will be handling.

In this event, we have to deal with various adds before and after Mayong Mistmoore becomes active.

The initial adds are dealt with using bane weapon clicks.

In addition to these adds, after Mayong Mistmoore becomes active, voracious bats will spawn at timed intervals, similiar to the ones during Redfang event.

At different stages, bane clicks will harm Mayong when he enters a vulnerable or distracted state.  However, which state he is in dictates how many clicks of a bane weapon will be effective.

Starting at 50%, Mayong will begin to emote: The Master raises his sword.  A few seconds later, anyone within line of sight of MM will be DT'ed.

Bane mechanic

Each bane weapon click can damage MM and the mobs listed below.  Aside from MM, there are 4 types of mobs in this event: Gargoyles, Orc, Wolf, Spider.  Depending on your class, you only use your bane on a specific mob type.  Further, you will only use it when and as instructed.

Gargoyles:

Karaghli of the Obsidian Claw
R`kazzi of the Obsidian Claw
Xiamocha of the Obsidian Claw
Yurrexxith of the Obsidian Claw

Orc: Ur-Tsigrac Lochmaul

Spider: Ali-Ani the Drainer

Wolf: Altaire, Moon`s Reflection

mob types & classes

Below is the mob type to class correlation.  Remember which mob type your class bane weapon click can damage.

TYPE CLASS
Gargoyle Warrior, Ranger, Monk, Necromancer
Orc Shadowknight, Berserker, Bard, Beastlord
Wolf Rogue, Enchanter, Wizard, Mage
Spider Cleric, Paladin.

mayong states

MM becomes susceptible to bane weapon clicks when he enters one of two states: Vulnerable or Distracted.  Each state gives us a window of opportunity for one or more clicks:

Vulnerable allows 1 bane click
Distracted allows 3 bane clicks

Be aware of these two states, as when we call on you for MM clicks, we'll also instruct which state you are to click within.  This is critical, as clicking in the wrong state results in different affects and/or a wasted click.

during the battle

For the initial few minutes of the event, you'll use your bane click on the mob type it can damage.

Once you've used your weapon, it takes 12 minutes to refresh.  This is the point in the fight where we focus on finishing killing any guards that are still alive, and engage MM.

Pay close attention to the banes channel at this stage, as we'll be monitoring when banes should be refreshed and lining up clickers for MM.